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Class std.socket.Protocol
is a class for retrieving protocol information.
Protocol
Inherits from
-
(base class)Object
Fields
Name | Type | Description |
---|---|---|
aliases
|
string[] |
These members are populated when one of the following functions are called successfully: |
name
|
string |
These members are populated when one of the following functions are called successfully: |
type
|
ProtocolType |
These members are populated when one of the following functions are called successfully: |
Methods
Name | Description |
---|---|
getProtocolByName
|
|
getProtocolByType
|
|
factory
|
Create instance of class specified by the fully qualified name
classname .
The class must either have no constructors or have
a default constructor.
|
opCmp
|
Compare with another Object obj.
|
opEquals
|
Returns !=0 if this object does have the same contents as obj.
|
toHash
|
Compute hash function for Object .
|
toString
|
Convert Object to a human readable string.
|
Example
auto proto = new Protocol; writeln("About protocol TCP:"); if (proto.getProtocolByType(ProtocolType.TCP)) { writefln(" Name: %s", proto.name); foreach(string s; proto.aliases) writefln(" Alias: %s", s); } else writeln(" No information found");
Authors
Christopher E. Miller, David Nadlinger, Vladimir Panteleev