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std.socket.socket.receive - multiple declarations

Function Socket.receive

Receive data on the connection. If the socket is blocking, receive waits until there is data to be received.

Prototypes

long receive(
  void[] buf,
  SocketFlags flags
) @trusted;

long receive(
  void[] buf
) @safe;

Returns

The number of bytes actually received, 0 if the remote side has closed the connection, or Socket.ERROR on failure.

Function Socket.receive

Receive data on the connection. If the socket is blocking, receive waits until there is data to be received.

Prototypes

long receive(
  void[] buf,
  SocketFlags flags
) @trusted;

long receive(
  void[] buf
) @safe;

Returns

The number of bytes actually received, 0 if the remote side has closed the connection, or Socket.ERROR on failure.

Function Socket.receive

Receive data on the connection. If the socket is blocking, receive waits until there is data to be received.

Prototypes

long receive(
  void[] buf,
  SocketFlags flags
) @trusted;

long receive(
  void[] buf
) @safe;

Returns

The number of bytes actually received, 0 if the remote side has closed the connection, or Socket.ERROR on failure.

Authors

Christopher E. Miller, David Nadlinger, Vladimir Panteleev

License

Boost License 1.0.

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