View source code Display the source code in std/socket.d from which this page was generated on github. Improve this page Quickly fork, edit online, and submit a pull request for this page. Requires a signed-in GitHub account. This works well for small changes. If you'd like to make larger changes you may want to consider using local clone. Page wiki View or edit the community-maintained wiki page associated with this page.

std.socket.socket.send_to - multiple declarations

Function Socket.sendTo

Send data to a specific destination Address. If the destination address is not specified, a connection must have been made and that address is used. If the socket is blocking and there is no buffer space left, sendTo waits.

Prototypes

long sendTo(
  const(void)[] buf,
  SocketFlags flags,
  Address to
) @trusted;

long sendTo(
  const(void)[] buf,
  Address to
) @safe;

long sendTo(
  const(void)[] buf,
  SocketFlags flags
) @trusted;

long sendTo(
  const(void)[] buf
) @safe;

Returns

The number of bytes actually sent, or Socket.ERROR on failure.

Function Socket.sendTo

Send data to a specific destination Address. If the destination address is not specified, a connection must have been made and that address is used. If the socket is blocking and there is no buffer space left, sendTo waits.

Prototypes

long sendTo(
  const(void)[] buf,
  SocketFlags flags,
  Address to
) @trusted;

long sendTo(
  const(void)[] buf,
  Address to
) @safe;

long sendTo(
  const(void)[] buf,
  SocketFlags flags
) @trusted;

long sendTo(
  const(void)[] buf
) @safe;

Returns

The number of bytes actually sent, or Socket.ERROR on failure.

Function Socket.sendTo

Send data to a specific destination Address. If the destination address is not specified, a connection must have been made and that address is used. If the socket is blocking and there is no buffer space left, sendTo waits.

Prototypes

long sendTo(
  const(void)[] buf,
  SocketFlags flags,
  Address to
) @trusted;

long sendTo(
  const(void)[] buf,
  Address to
) @safe;

long sendTo(
  const(void)[] buf,
  SocketFlags flags
) @trusted;

long sendTo(
  const(void)[] buf
) @safe;

Returns

The number of bytes actually sent, or Socket.ERROR on failure.

Authors

Christopher E. Miller, David Nadlinger, Vladimir Panteleev

License

Boost License 1.0.

Comments